ABSTRACT

This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features.

chapter 1|16 pages

Introduction

chapter 2|10 pages

Playing with Fire

chapter 3|8 pages

Quick Explode

chapter 4|10 pages

Exploding the Long Way

chapter 5|16 pages

Modeling

chapter 6|10 pages

Saving Your Work

chapter 7|12 pages

Materials

chapter 8|12 pages

Textures

chapter 9|12 pages

Downloading and Using Models

chapter 10|12 pages

Spin Magic

chapter 11|4 pages

Quick Fluid

chapter 12|16 pages

Animation

chapter 13|10 pages

Dynamic Paint

chapter 14|10 pages

Physics

chapter 15|18 pages

Games

chapter 16|18 pages

Project

chapter 17|6 pages

Installation

chapter 18|4 pages

Blender Overhaul