ABSTRACT

Attention to design patterns is unquestionably growing in software engineering because there is a strong belief that using made to measure solutions for solving frequently occurring problems encountered throughout the design phase greatly reduces the total cost and the time of developing software products. Stable Design Patterns for Software and Systems presents a new and fresh approach for creating stable, reusable, and widely applicable design patterns. It deals with the concept of stable design patterns based on software stability as a contemporary approach for building stable and highly reusable and widely applicable design patterns.

This book shows that a formation approach to discovering and creating stable design patterns accords with Alexander’s current understanding of architectural patterns. Stable design patterns are a type of knowledge pattern that underline human problem solving methods and appeal to the pattern community.

This book examines software design patterns with respect to four central themes:

    1. How do we develop a solution for the problem through software stability concepts? This book offers a direct application of using software stability concepts for modeling solutions.
    2. How do we achieve software stability over time and design patterns that are effective to use?
    3. What are the unique roles of stable design patterns in modeling the accurate solution of the problem at hand and in providing stable and undisputed design for such problems? This book enumerates a complete and domain-less list of stable patterns that are useful for designing and modeling solutions for frequently recurring problems.
    4. What is the most efficient way to document the stable design patters to ensure efficient reusability? This book is an extension to the contemporary templates that are used in documenting design patterns.

This book gives a pragmatic and a novel approach toward understanding the problem domain and in proposing stable solutions for engineering stable software systems, components, and frameworks.

section I|56 pages

Introduction

chapter 2|24 pages

Pitfalls Categories Overview

Pitfalls in Traditional Software Patterns—The Factor of Immaturity

chapter 4|8 pages

Stable Analysis and Design Patterns

Unified Software Engine

section II|184 pages

SDPs’ Detailed Documentation Template

chapter 5|26 pages

AnyActor Stable Design Pattern

chapter 6|20 pages

AnyParty Stable Design Pattern

chapter 7|26 pages

AnyEntity Stable Design Pattern

chapter 8|20 pages

AnyData Stable Design Pattern

chapter 9|18 pages

AnyEvidence Stable Design Pattern

chapter 10|28 pages

AnyPrecision Stable Design Pattern

chapter 11|24 pages

AnyCorrectiveAction Stable Design Pattern

chapter 12|20 pages

AnyDebate Stable Design Pattern

section III|54 pages

SDPs' Mid-Size Documentation Template

chapter 13|10 pages

AnyHypothesis Stable Design Pattern

chapter 14|10 pages

AnyConstraint Stable Design Pattern

chapter 15|10 pages

AnyInteraction Stable Design Pattern

chapter 16|10 pages

AnyTranslation Stable Design Pattern

chapter 17|12 pages

AnyArchitecture Stable Design Pattern

section IV|94 pages

SDPs' Short-Size Documentation Template

chapter 18|6 pages

AnyDecision Stable Design Pattern

chapter 19|6 pages

AnyConflict Stable Design Pattern

chapter 20|6 pages

AnyView Stable Design Pattern

chapter 21|6 pages

AnyModel Stable Design Pattern

chapter 22|6 pages

AnyReason Stable Design Pattern

chapter 23|6 pages

AnyConsequence Stable Design Pattern

chapter 24|6 pages

AnyImpact Stable Design Pattern

chapter 25|6 pages

AnyHype Stable Design Pattern

chapter 26|6 pages

AnyCause Stable Design Pattern

chapter 27|6 pages

AnyCriteria Stable Design Pattern

chapter 28|6 pages

AnyMechanism Stable Design Pattern

chapter 29|12 pages

AnyMedia Stable Design Pattern

chapter 30|6 pages

AnyLog Stable Design Pattern

chapter 31|4 pages

AnyEvent Stable Design Pattern

chapter 32|4 pages

Conclusions