ABSTRACT

Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the com

chapter 1|16 pages

Game AI Appreciation, Revisited

chapter 3|4 pages

Dual-Utility Reasoning

chapter 8|10 pages

Production Rules Implementation in 1849

chapter 11|12 pages

Smart Zones to Create the Ambience of Life

chapter 13|14 pages

Optimizing Practical Planning for Game AI

chapter 15|16 pages

Subgoal Graphs for Fast Optimal Pathfinding

chapter 16|12 pages

Theta* for Any-Angle Pathfinding

chapter 19|14 pages

Guide to Anticipatory Collision Avoidance

chapter 21|12 pages

Dynamic Obstacle Navigation in Fuse

chapter 22|6 pages

Introduction to Search for Games

chapter 24|10 pages

Interest Search : A Faster Minimax

chapter 30|22 pages

Modular Tactical Influence Maps

chapter 33|12 pages

Infected AI in The Last of Us

chapter 34|12 pages

Human Enemy AI in The Last of Us

chapter 35|12 pages

Ellie: Buddy AI in The Last of Us

chapter 40|18 pages

Procedural Content Generation : An Overview

chapter 41|4 pages

Simulation Principles from Dwarf Fortress