ABSTRACT

See How to Unobtrusively Incorporate Good Teaching into Your Game's MechanicsLearn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology,

chapter 1|16 pages

Introduction

chapter 2|20 pages

The Tutorial

chapter 3|22 pages

Learning Things

chapter 4|20 pages

RAGE- QUIT

chapter 5|12 pages

Facts about Players

chapter 6|16 pages

Eyes and Ears

chapter 8|14 pages

Bullet Point Learning Design