ABSTRACT

An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and conce

chapter 1|8 pages

Making Games the Modular Way

chapter 2|20 pages

Building the Core Game Framework

chapter 3|12 pages

Player Structure

chapter 4|44 pages

Recipes: Common Components

chapter 5|36 pages

Building Player Movement Controllers

chapter 6|22 pages

Weapon Systems

chapter 7|14 pages

Recipe: Waypoints Manager

chapter 8|12 pages

Recipe: Sound Manager

chapter 9|46 pages

AI Manager

chapter 10|18 pages

Menus and User Interface

chapter 11|38 pages

Dish: Lazer Blast Survival

chapter 12|74 pages

Dish: Metal Vehicle Doom

chapter 13|44 pages

Dish: Making the Game Tank Battle

chapter 14|40 pages

Dish: Making the Game Interstellar Paranoids