ABSTRACT

This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text pro

part 1|2 pages

Section I. Introduction

chapter 1|22 pages

Overview

part 2|2 pages

Section II. Building Blocks

chapter 2|22 pages

Visual Sensitivity

chapter 3|22 pages

2D Image Features

chapter 4|24 pages

Color

chapter 5|22 pages

2D Motion

chapter 6|30 pages

Stereo and Accommodation

part 3|2 pages

Section III. Surfaces and Movement

chapter 7|26 pages

Perspective

chapter 8|18 pages

Texture

chapter 9|40 pages

Illumination, Shading, and Shadows

chapter 10|44 pages

Perception of Material Properties

chapter 11|26 pages

Motion of Viewer and Objects

chapter 12|22 pages

Pictorial Space

part IV|2 pages

Perception of Higher-Level Entities

chapter 13|26 pages

Spatial Orientation and Spatial Cognition

chapter 14|16 pages

Perception and Action

chapter 15|24 pages

Object and Scene Recognition

chapter 16|22 pages

Visual Attention and Search

chapter 17|16 pages

Event Recognition—Inanimate

chapter 18|20 pages

Event Recognition—Biological